Steam Frame: Portable VR Power

Deadpool VR on Quest, Constellations on Quest 3, MX Ink from Logitech

In partnership with

XR = eXtended Reality (everything VR, AR, MR)

📣 If you only read one thing today 📣

🕶️ Valve’s open approach will let third-party VR headsets run SteamOS, establishing a device-agnostic future and pushing the XR hardware ecosystem forward.

📢 This marks a fundamental shift in the XR industry, breaking down barriers between hardware brands and software platforms.

🕶 We will have the freedom to pick from a wider range of headsets and experiences, more options at all price points, and a thriving ecosystem where hardware and software compete to deliver the best Extended Reality.

🥳 But there’s more:

🕹️ Valve is working hard to make Half-Life: Alyx run natively, not just streamed, on the new Steam Frame headset. 

🛫 Apple’s new immersive video Flight Ready puts you right onto the flight deck of the USS Nimitz as Super Hornets launch and land.

🤖 VITURE and NVIDIA have partnered to bring “agentic XR” to enterprises, combining intelligent, context-aware AI with AR glasses.

eXtend your gaming:

Welcome to XR Gamer Digest #75

74% of Companies Are Seeing ROI from AI

When your teams build AI tools with incomplete or inaccurate data, you lose both time and money. Projects stall, costs rise, and you don’t see the ROI your business needs. This leads to lost confidence and missed opportunities.

Bright Data connects your AI directly to real-time public web data, so your systems always work with complete, up-to-date information. No more wasted budget on fixes or slow rollouts. Your teams make faster decisions and launch projects with confidence, knowing their tools are built on a reliable data foundation. By removing data roadblocks, your investments start delivering measurable results.

You can trust your AI, reduce development headaches, and keep your focus on business growth and innovation.

XR Games

🐜 Little Critters transforms your own room into a battleground against waves of mischievous invaders, using mixed reality and physical space for hands-on, lighthearted home defense on Quest 3.

🌪️ Elements Divided throws up to eight players into a fast-paced arena full of elemental martial arts, where gesture-based attacks let you wield earth, fire, air, and water for chaotic multiplayer brawls.

⏳ UnLoop’s arrival on PC VR invites puzzlers to exploit time loops, coordinate with your past selves, and outwit temporal challenges in a mind-bending, retro-futuristic sci-fi setting.

🏨 Manifold Garden’s creators are launching Hotel Infinity, a room-scale VR puzzler where players wander impossible Escher-like hallways and solve spatial riddles simply by walking around their play space.

🏺 Escape from Hadrian’s Wall places you as a 5th-century prisoner - using magical artifacts and elemental power to unlock tricks, outwit Celtic legends, and make your escape in a puzzle adventure for Quest and PC VR.

🔫 Requisition VR: Hunt & Extract relaunches as a PvPvE extraction shooter with crafting, team alliances, and unpredictable showdowns, where players must fight zombies and each other to escape with the best loot.

❄️ Syberia VR reimagines the cult steampunk adventure for Meta Quest, shifting from classic third-person to immersive first-person puzzles as players journey through evocative European environments.

🦇 Vampire Survivors VR brings its signature bullet hell and roguelike gameplay to Meta Quest, letting players dodge, weave, and unleash wild attacks in wave-based survival combat.

📦 Deadly Delivery launches next month, allowing up to four players to deliver mail through monster-filled, co-op horror mines—where proximity voice, teamwork, and betrayal add unpredictable twists.

🚨 The Lightkeepers promises supernatural, nautical co-op action: explore eerie islands, solve puzzles, and battle creatures as night falls and dangers multiply on Quest 3 and 3S in 2026.

🕹️ Valve is working hard to make Half-Life: Alyx run natively, not just streamed, on the new Steam Frame headset -  potentially unlocking blockbuster standalone VR experiences soon.

🌍 How to God arrives in Early Access next month, inviting players to wield divine powers across varied biomes, manage citizen societies, and craft miracles (or mete out chaos) in a deity-themed sandbox for Quest.

🥷 Next month, Ninja Warrior VR will challenge Quest owners to traverse stylized obstacle courses, recreating the intensity and physicality of the hit reality competition in multiplayer and solo modes.

🎭 Marvel’s Deadpool VR hits Meta Quest 3 and 3S, starring Neil Patrick Harris as Deadpool for irreverent, gory, and creatively chaotic super-hero action—experiment with outrageous tactics to please the Mojoverse!

XR Entertainment

🌌 Constellations: Touch the Stars launches in early access this December, letting you scan, trace, and connect all 88 official constellations—with hand tracking, mixed reality star overlays, social stargazing, and a “lie-back” mode on Quest 3.

🛫 Apple’s new immersive video Flight Ready puts you right onto the flight deck of the USS Nimitz as Super Hornets launch and land, offering dramatic, high-res, 180° 3D scenes for Vision Pro users who crave a true inside-the-action experience.

XR News

💻 Trace, led by Magic Leap alumni, has launched a no-code AR creation platform called the Canva of AR - now, anyone from educators to major brands can craft and publish interactive, location-based AR experiences without programming.

🔋 Virtualware is revolutionizing workforce development by powering Canada’s electric vehicle industry with immersive XR training, preparing hundreds for high-skill roles in battery manufacturing using scalable VR simulation.

🤝 Snap and Perplexity have inked a $400 million partnership to bring real-time, cited AI-powered search into Snapchat’s chat, aiming for a global rollout in early 2026 and tightly integrating AI discovery and AR for nearly a billion users.

🏪 Meta has opened its first California Meta Lab retail store in LA, offering hands-on demos and workshops so visitors can test the latest Quest, Ray-Ban, and Oakley Meta Vanguard devices in person.

🖊️ Logitech is pushing XR creativity further with MX Ink (a stylus for Quest headsets) and the Muse system for design assessment, aiming to make mixed reality more productive for professionals and tinkerers.

👓 Even Realities unveiled the G2 smart glasses and R1 smart ring, uniting AI integration and discrete extended reality solutions for a seamless wearable tech ecosystem.

💻 Valve finally revealed the Steam Frame: a portable gaming device with strong VR and controller compatibility, designed to attract both PC and VR audiences with cross-platform versatility.

🎮  Valve announced the Steam Machine and a new Steam Controller, both designed for seamless compatibility with their newly unveiled Steam Frame VR headset.

🕶️ Valve’s open approach will let third-party VR headsets run SteamOS, establishing a device-agnostic future - bolstering consumer choice and pushing the XR hardware ecosystem forward.

🎮 Apple has started selling PlayStation VR2 Sense controllers, expanding access for PS5 users and making it easier to replace, upgrade, or supplement their VR setups.

🤖 VITURE and NVIDIA have partnered to bring “agentic XR” to enterprises, combining intelligent, context-aware AI with AR glasses - enabling real-time copilot assistance and 3D collaboration in fields like healthcare, IT, and industry.

👓 Lynx’s upcoming headset will skip Android XR after an abrupt split from Google, but promises the market’s widest standalone field of view, open-source Lynx OS, and a mid-range price between Quest 3 and Galaxy XR.

💾 Valve is turning microSD cards into universal “game cartridges” - letting gamers pop a single card with their Steam library between Steam Deck, Steam Machine, and Steam Frame for true cross-device play, even without extra downloads.

🟪 TCL’s new 2.5K RGB OLED panel combines midrange cost with premium quality, offering compact, high-density displays tailor-made for next-gen XR headsets—blending deep blacks and vibrant color without the sky-high price of micro-OLED.

🦾 1HMX’s just-launched Nexus NX1 system integrates VR, haptics, body tracking, and motorized shoes to allow full-body robotic teleoperation and immersive simulation, targeting enterprise robotics, training, and collaborative avatars.

Until next time, enjoy your other reality gaming!

Bobby Voicu

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